IGamolfJoystickService Interface
Definition
Platform service to access to joystick/gamepad controllers on a computer
type IGamolfJoystickService = interface(IInterface)
- Inheritance
-
IInterfaceIGamolfJoystickService
- Derived
Methods
| Count |
Return the number of joysticks managed by the system |
| ForEach(TJoystickInfo, TJoystickInfosCallbackEvent) |
Loop on all game controllers and call the method with infos for each one |
| ForEach(TJoystickInfo, TJoystickInfosCallbackProc) |
Loop on all game controllers and call the procedure with infos for each one |
| ForEachConnectedDevice(TJoystickInfo, TJoystickInfosConnectedCallbackEvent, TJoystickErrorCallbackEvent) |
Loop on all game controllers and call the method with infos for each connected device |
| ForEachConnectedDevice(TJoystickInfo, TJoystickInfosConnectedCallbackProc, TJoystickErrorCallbackProc) |
Loop on all game controllers and call the procedure with infos for each connected device |
| StartDiscovery |
Scan for available devices (if some are already used, their ID could change) |
| getDPad(Byte, Boolean) |
Return the DPad value between (0-359° or 65535) Compare it to Top, TopRight/RightTop, Right, BottomRight/RightBottom, Bottom, BottomLeft/LeftBottom, Left, LeftTop/TopLeft, Center values from TJoystickDPad enumeration |
| getDPadFromXY(Single, Single) |
Get orientation (like DPad) from (x,y) axis |
| getInfo(Byte, TJoystickInfo) |
Return a TJoystick for the JoystickID controller |
| getX(Byte) |
Return X axes values for JoystickID controller |
| getXY(Byte, Single, Single) |
Return X,Y axes values for JoystickID controller |
| getXYFromDPad(Word, Single, Single) |
Get the values for (x,y) axis from a DPad/POV orientation |
| getY(Byte) |
Return Y axes values for JoystickID controller |
| getZ(Byte) |
Return Z axes values for JoystickID controller |
| hasDPad(Byte) |
Check if the game controller has a DPad/POV button |
| hasJoystickButtonsAPI |
Returns true for platforms where buttons place are known and mapped correctly to TJoystickButtons enumeration. If false, you can use buttons ID to check if they are pressed or not. |
| isConnected(Byte) |
Return "true" if the JoystickID controller is connected and available |
| isDPad(Byte, TJoystickDPad) |
Check is the DPad / POV is in a standard position for a JoystickID or in general |
| isDPad(Byte, array of TJoystickDPad) | |
| isDPad(Word, TJoystickDPad) | |
| isDPad(Word, array of TJoystickDPad) | |
| isPressed(Byte, Byte) |
Check if button "ButtonID" from controller "JoystickID" is pressed or not |