Delphi Game Engine
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  1. API Reference
  2. TestUIElementsVCL
  3. Gamolf.RTL.UIElements

TUIElement Class

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods

Definition

Unit:
Gamolf.RTL.UIElements
Package:
TestUIElementsVCL
Delphi
type TUIElement = class(TInterfacedObject)
Inheritance
TInterfacedObject
TUIElement

Constructors

Create(TUIElementsList)
Create(TUIElementsList, TNotifyEvent)
Create(TUIElementsList, TNotifyProc)
Create(TUIElementsList, TRect, TNotifyEvent)
Create(TUIElementsList, TRect, TNotifyProc)
Destroy

Properties

BottomItem
Bounds
GamePadButtons
IsFocused
KeyShortcuts
LeftItem
OnClick
OnClickProc
OnPaint
OnPaintProc
RightItem
Tag
TagBool
TagFloat
TagObject
TagString
TopItem

Methods

DoClick
DoPaint
GamepadButtonDown(TJoystickButtons, Boolean)
KeyDown(Word, WideChar, TShiftState)
Paint(Boolean)
ResetFocus
SetFocus

On this page

  1. Definition
  2. Constructors
  3. Properties
  4. Methods
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